Minecraft Mob Guide: Behavior, Spawning, Drops & More

Discover everything about Minecraft mobs, from passive animals to dangerous bosses. Learn where to find them, what they drop, and how to deal with them.

New in Mounts of Mayhem (coming soon)

  • Zombie Horse — Undead horse variant entering Survival; typically appears with hostile riders; seen in Savanna and Plains; dislikes sunlight.
  • Nautilus — Tame with pufferfish, saddleable underwater mount with Breath of the Nautilus effect; can wear armor; aquatic only.
  • Zombie Nautilus — Fast underwater neutral mob, reportedly favored by drowned.

Minecraft mob spawning basics

  • Hostile mobs in the Overworld require complete darkness (light level 0) to spawn.
  • Most mobs need suitable blocks, space, and biome/structure conditions to spawn.
  • Peaceful difficulty disables hostile mob spawns; higher difficulties increase danger and damage.
  • Many mobs have time-based conditions (e.g., nighttime) or structure requirements (e.g., ocean monuments, fortresses).

Mob types at a glance

Passive mobs never attack, neutral mobs attack when provoked, hostile mobs attack on sight, and bosses are late-game enemies with unique mechanics. Compound and unused entries are special cases.

Cow
PASSIVE
Health: 10 | Damage: 0

Behavior:

Wanders aimlessly. Can be bred with wheat.

Spawn Conditions:

  • Grass blocks
  • Light level 9+

What does a Cow drop:

  • Leather
  • Raw Beef
  • Milk (when used with bucket)

What Biomes does a Cow Spawn in:

Plains, Forest, Mountains, Meadows, Sunflower Plains

Pig
PASSIVE
Health: 10 | Damage: 0

Behavior:

Wanders aimlessly. Can be bred with carrots, potatoes, or beetroot.

Spawn Conditions:

  • Grass blocks
  • Light level 9+

What does a Pig drop:

  • Raw Porkchop

What Biomes does a Pig Spawn in:

Plains, Forest, Meadows, Sunflower Plains

Sheep
PASSIVE
Health: 8 | Damage: 0

Behavior:

Wanders aimlessly. Can be sheared for wool. Can be bred with wheat.

Spawn Conditions:

  • Grass blocks
  • Light level 9+

What does a Sheep drop:

  • Raw Mutton
  • Wool

What Biomes does a Sheep Spawn in:

Plains, Forest, Mountains, Meadows, Sunflower Plains

Chicken
PASSIVE
Health: 4 | Damage: 0

Behavior:

Wanders aimlessly. Lays eggs periodically. Can be bred with seeds.

Spawn Conditions:

  • Grass blocks
  • Light level 9+

What does a Chicken drop:

  • Raw Chicken
  • Feathers
  • Eggs (periodically)

What Biomes does a Chicken Spawn in:

Plains, Forest, Meadows, Jungle

Rabbit
PASSIVE
Health: 3 | Damage: 0

Behavior:

Hops around. Can be bred with carrots, golden carrots, or dandelions.

Spawn Conditions:

  • Grass blocks
  • Desert
  • Snow

What does a Rabbit drop:

  • Raw Rabbit
  • Rabbit Hide
  • Rabbit's Foot (rare)

What Biomes does a Rabbit Spawn in:

Plains, Forest, Desert, Snow, Flower Forest, Taiga

Mooshroom
PASSIVE
Health: 10 | Damage: 0

Behavior:

Variant of cow. Can be milked for mushroom stew. Shearing drops mushrooms and turns into a normal cow.

Spawn Conditions:

  • Mycelium blocks in Mushroom Fields

What does a Mooshroom drop:

  • Leather
  • Raw Beef
  • Mushrooms

What Biomes does a Mooshroom Spawn in:

Mushroom Fields

Bat
PASSIVE
Health: 6 | Damage: 0

Behavior:

Flies around in caves. Sleeps during the day.

Spawn Conditions:

  • Dark areas
  • Caves
  • Light level 0-3

What does a Bat drop:

  • None

What Biomes does a Bat Spawn in:

All overworld biomes (underground)

Squid
PASSIVE
Health: 10 | Damage: 0

Behavior:

Swims in water. Releases ink when attacked.

Spawn Conditions:

  • Water bodies
  • Light level 0-7

What does a Squid drop:

  • Ink Sac

What Biomes does a Squid Spawn in:

Ocean, River, Swamp

Glow Squid
PASSIVE
Health: 10 | Damage: 0

Behavior:

Similar to regular squid, but emits light. Hypnotizes nearby entities when attacked.

Spawn Conditions:

  • Deep ocean
  • Underground water
  • Light level 0

What does a Glow Squid drop:

  • Glow Ink Sac

What Biomes does a Glow Squid Spawn in:

Deep Ocean, Underground water bodies, Lush Caves, Dripstone Caves

Cod
PASSIVE
Health: 3 | Damage: 0

Behavior:

Swims in water. Flees from players and predators.

Spawn Conditions:

  • Ocean
  • Light level 0-15

What does a Cod drop:

  • Raw Cod
  • Bone Meal

What Biomes does a Cod Spawn in:

Ocean, Cold Ocean, Lukewarm Ocean

Salmon
PASSIVE
Health: 3 | Damage: 0

Behavior:

Swims in water. Flees from players and predators.

Spawn Conditions:

  • Cold ocean
  • River
  • Light level 0-15

What does a Salmon drop:

  • Raw Salmon
  • Bone Meal

What Biomes does a Salmon Spawn in:

Cold Ocean, Frozen Ocean, River

Tropical Fish
PASSIVE
Health: 3 | Damage: 0

Behavior:

Swims in water. Many color variations.

Spawn Conditions:

  • Warm ocean
  • Light level 0-15

What does a Tropical Fish drop:

  • Tropical Fish

What Biomes does a Tropical Fish Spawn in:

Warm Ocean, Lukewarm Ocean, Mangrove Swamp

Pufferfish
PASSIVE
Health: 3 | Damage: 1-2 (when inflated)

Behavior:

Inflates when approached, damaging nearby entities.

Spawn Conditions:

  • Warm ocean
  • Light level 0-15

What does a Pufferfish drop:

  • Pufferfish

What Biomes does a Pufferfish Spawn in:

Warm Ocean, Lukewarm Ocean

Turtle
PASSIVE
Health: 30 | Damage: 0

Behavior:

Lays eggs on sand. Swims in water and walks on land.

Spawn Conditions:

  • Beach
  • Light level 9+

What does a Turtle drop:

  • Seagrass
  • Bowl
  • Scute (when baby grows up)

What Biomes does a Turtle Spawn in:

Beach, Warm Ocean

Axolotl
PASSIVE
Health: 14 | Damage: 2

Behavior:

Attacks most aquatic mobs. Can play dead to regenerate health.

Spawn Conditions:

  • Underground water in lush caves
  • Clay blocks

What does a Axolotl drop:

  • None

What Biomes does a Axolotl Spawn in:

Lush Caves

Strider
PASSIVE
Health: 20 | Damage: 0

Behavior:

Walks on lava. Can be ridden with a saddle and controlled with Warped Fungus on a Stick.

Spawn Conditions:

  • Lava oceans in the Nether

What does a Strider drop:

  • String

What Biomes does a Strider Spawn in:

Nether Wastes, Crimson Forest, Basalt Deltas, Soul Sand Valley

Horse
PASSIVE
Health: 15-30 (varies) | Damage: 0

Behavior:

Can be tamed and ridden. Jump height and speed vary.

Spawn Conditions:

  • Plains
  • Savanna
  • Light level 9+

What does a Horse drop:

  • Leather
  • Hide

What Biomes does a Horse Spawn in:

Plains, Savanna, Meadows, Sunflower Plains

Donkey
PASSIVE
Health: 15-30 (varies) | Damage: 0

Behavior:

Can be tamed and ridden. Can carry chests.

Spawn Conditions:

  • Plains
  • Savanna
  • Light level 9+

What does a Donkey drop:

  • Leather
  • Hide

What Biomes does a Donkey Spawn in:

Plains, Savanna, Meadows

Mule
PASSIVE
Health: 15-30 (varies) | Damage: 0

Behavior:

Can be tamed and ridden. Can carry chests. Cannot be bred.

Spawn Conditions:

  • Plains
  • Savanna
  • Light level 9+
  • Breed horse and donkey

What does a Mule drop:

  • Leather
  • Hide

What Biomes does a Mule Spawn in:

Plains, Savanna

Ocelot
PASSIVE
Health: 10 | Damage: 0

Behavior:

Fast and agile. Can be tempted with raw fish but not tamed.

Spawn Conditions:

  • Jungle
  • Light level 9+

What does a Ocelot drop:

  • None

What Biomes does a Ocelot Spawn in:

Jungle, Sparse Jungle, Bamboo Jungle

Parrot
PASSIVE
Health: 6 | Damage: 0

Behavior:

Can sit on player's shoulder. Imitates nearby mob sounds.

Spawn Conditions:

  • Jungle
  • Light level 9+

What does a Parrot drop:

  • Feather

What Biomes does a Parrot Spawn in:

Jungle, Sparse Jungle, Bamboo Jungle

Cat
PASSIVE
Health: 10 | Damage: 0

Behavior:

Can be tamed with fish. Scares away phantoms and creepers.

Spawn Conditions:

  • Villages
  • Swamp huts
  • Light level 9+

What does a Cat drop:

  • String

What Biomes does a Cat Spawn in:

Plains, Taiga, Desert, Savanna, Swamp (witch huts)

Villager
PASSIVE
Health: 20 | Damage: 0

Behavior:

Inhabits villages. Trades with players. Can have various professions.

Spawn Conditions:

  • Villages
  • Light level 9+

What does a Villager drop:

  • None

What Biomes does a Villager Spawn in:

Plains, Desert, Savanna, Taiga, Snowy Taiga

Snow Golem
PASSIVE
Health: 4 | Damage: 0

Behavior:

Throws snowballs at hostile mobs. Leaves snow trail.

Spawn Conditions:

  • Created by players

What does a Snow Golem drop:

  • Snowballs
  • Pumpkin (if sheared)

What Biomes does a Snow Golem Spawn in:

Player-created in any snowy biome

Frog
PASSIVE
Health: 10 | Damage: 0

Behavior:

Hops around. Eats small slimes and magma cubes.

Spawn Conditions:

  • Swamp
  • Mangrove Swamp
  • Light level 9+

What does a Frog drop:

  • None

What Biomes does a Frog Spawn in:

Swamp, Mangrove Swamp

Allay
PASSIVE
Health: 20 | Damage: 0

Behavior:

Collects items similar to the one given to it. Loves music.

Spawn Conditions:

  • Pillager Outposts
  • Woodland Mansions
  • Ancient Cities

What does a Allay drop:

  • None

What Biomes does a Allay Spawn in:

Found in structures in various biomes

Tadpole
PASSIVE
Health: 1 | Damage: 0

Behavior:

Young form of frogs. Grows into a frog over time.

Spawn Conditions:

  • Water in swamps
  • From frog eggs

What does a Tadpole drop:

  • None

What Biomes does a Tadpole Spawn in:

Swamp, Mangrove Swamp

Zombie HorseNEW
PASSIVE
Health: 15-30 (varies) | Damage: 0

Behavior:

Technically passive, but commonly appears with hostile riders. New Survival mob introduced with Mounts of Mayhem.

Spawn Conditions:

  • Savanna and Plains biomes
  • Often spawns with hostile riders
  • Avoids sunlight (zombie variants don’t like the sun)

What does a Zombie Horse drop:

  • TBD (in testing/snapshots)

What Biomes does a Zombie Horse Spawn in:

Savanna, Plains

NautilusNEW
PASSIVE
Health: TBD | Damage: 0

Behavior:

Tame with pufferfish, can be saddled and ridden underwater. Grants Breath of the Nautilus (stops air depletion while riding). Can be equipped with armor (copper, iron, gold, diamond, Netherite). Cannot survive on land.

Spawn Conditions:

  • Oceans
  • Warm/Lukewarm Oceans

What does a Nautilus drop:

  • None

What Biomes does a Nautilus Spawn in:

Ocean, Warm Ocean, Lukewarm Ocean

Bee
NEUTRAL
Health: 10 | Damage: 2

Behavior:

Collects pollen, pollinates crops, produces honey. Becomes hostile when attacked or hive is destroyed.

Spawn Conditions:

  • Flower Forests
  • Plains with flowers
  • Light level 9+
  • Near bee nests/hives

What does a Bee drop:

  • Honeycomb (when killed with no nearby hives)

What Biomes does a Bee Spawn in:

Plains, Flower Forest, Sunflower Plains, Meadows

Zombie NautilusNEW
NEUTRAL
Health: TBD | Damage: TBD

Behavior:

Fast underwater neutral mob; favored mount of drowned. Introduced with Mounts of Mayhem.

Spawn Conditions:

  • Oceans
  • Often associated with drowned

What does a Zombie Nautilus drop:

  • TBD (in testing/snapshots)

What Biomes does a Zombie Nautilus Spawn in:

Ocean, Warm Ocean, Lukewarm Ocean

Cave Spider
NEUTRAL
Health: 12 | Damage: 2 (Easy), 2 (Normal), 3 (Hard) + Poison

Behavior:

Smaller than regular spiders. Inflicts poison on attack. Hostile in light levels 11 or lower.

Spawn Conditions:

  • Underground
  • Mineshafts
  • Light level 0-11

What does a Cave Spider drop:

  • String
  • Spider Eye

What Biomes does a Cave Spider Spawn in:

Underground in all biomes, Mineshafts

Dolphin
NEUTRAL
Health: 10 | Damage: 2

Behavior:

Swims in groups. Leads players to underwater structures. Becomes hostile if attacked.

Spawn Conditions:

  • Ocean
  • Light level 0-15

What does a Dolphin drop:

  • None

What Biomes does a Dolphin Spawn in:

Ocean, Lukewarm Ocean, Warm Ocean, Deep Ocean

Drowned
HOSTILE
Health: 20 | Damage: 3 (Easy), 3 (Normal), 4 (Hard)

Behavior:

Underwater zombies. Can throw tridents if equipped.

Spawn Conditions:

  • Ocean
  • Rivers
  • Light level 0
  • From zombies underwater

What does a Drowned drop:

  • Rotten Flesh
  • Gold Ingot (rare)
  • Trident (rare)

What Biomes does a Drowned Spawn in:

Ocean, River, Swamp, Dripstone Caves (underwater)

Enderman
NEUTRAL
Health: 40 | Damage: 4 (Easy), 7 (Normal), 10 (Hard)

Behavior:

Teleports randomly. Becomes hostile when looked at directly.

Spawn Conditions:

  • The End
  • Overworld (low light)
  • Nether (Warped Forest)
  • Light level 0-7

What does a Enderman drop:

  • Ender Pearl

What Biomes does a Enderman Spawn in:

The End, End Islands, Overworld (various), Nether (Warped Forest)

Fox
NEUTRAL
Health: 10 | Damage: 2

Behavior:

Nocturnal. Attacks chickens, rabbits, and fish. Can pick up items.

Spawn Conditions:

  • Taiga
  • Snowy Taiga
  • Light level 9+

What does a Fox drop:

  • None

What Biomes does a Fox Spawn in:

Taiga, Snowy Taiga, Grove, Old Growth Taiga

Goat
NEUTRAL
Health: 10 | Damage: 1-2

Behavior:

Jumps high. Can ram entities off cliffs. Screams occasionally.

Spawn Conditions:

  • Mountains
  • Meadows
  • Light level 9+

What does a Goat drop:

  • Milk (when used with bucket)
  • Goat Horn (when rammed into a hard block)

What Biomes does a Goat Spawn in:

Mountains, Meadows, Frozen Peaks, Jagged Peaks, Stony Peaks

Iron Golem
NEUTRAL
Health: 100 | Damage: 7 (Easy), 15 (Normal), 22 (Hard)

Behavior:

Protects villagers. Attacks hostile mobs.

Spawn Conditions:

  • Villages
  • Created by players

What does a Iron Golem drop:

  • Iron Ingots
  • Poppies

What Biomes does a Iron Golem Spawn in:

Villages in various biomes

Llama
NEUTRAL
Health: 15-30 (varies by strength) | Damage: 1-3 (spit attack)

Behavior:

Can be ridden but not controlled. Spits at attackers.

Spawn Conditions:

  • Savanna
  • Mountains
  • Light level 9+

What does a Llama drop:

  • Leather

What Biomes does a Llama Spawn in:

Savanna, Mountains, Meadows, Windswept Hills

Panda
NEUTRAL
Health: 20 | Damage: 3 (Easy), 4 (Normal), 6 (Hard)

Behavior:

Passive unless attacked. Different personalities based on genes.

Spawn Conditions:

  • Jungle
  • Bamboo Jungle
  • Light level 9+

What does a Panda drop:

  • Bamboo

What Biomes does a Panda Spawn in:

Jungle, Bamboo Jungle

Piglin
NEUTRAL
Health: 16 | Damage: 4 (Easy), 5 (Normal), 7 (Hard)

Behavior:

Hostile unless player wears gold armor. Barters for gold ingots.

Spawn Conditions:

  • Nether
  • Light level 11+

What does a Piglin drop:

  • Gold Ingot
  • Crossbow (rare)

What Biomes does a Piglin Spawn in:

Nether Wastes, Crimson Forest

Polar Bear
NEUTRAL
Health: 30 | Damage: 4 (Easy), 6 (Normal), 9 (Hard)

Behavior:

Passive unless attacked or cubs are nearby.

Spawn Conditions:

  • Snowy biomes
  • Ice Plains
  • Light level 9+

What does a Polar Bear drop:

  • Raw Cod
  • Raw Salmon

What Biomes does a Polar Bear Spawn in:

Snowy Tundra, Snowy Taiga, Frozen Ocean, Ice Spikes

Spider
NEUTRAL
Health: 16 | Damage: 2 (Easy), 2 (Normal), 3 (Hard)

Behavior:

Hostile at night or in dark areas. Can climb walls.

Spawn Conditions:

  • Overworld, Light level 0-7

What does a Spider drop:

  • String
  • Spider Eye

What Biomes does a Spider Spawn in:

All overworld biomes

Trader Llama
NEUTRAL
Health: 15-30 (varies by strength) | Damage: 1-3 (spit attack)

Behavior:

Follows Wandering Trader. Spits at attackers.

Spawn Conditions:

  • Spawns with Wandering Trader

What does a Trader Llama drop:

  • Leather

What Biomes does a Trader Llama Spawn in:

Spawns with Wandering Trader in various biomes

Wolf
NEUTRAL
Health: 20 | Damage: 3 (Easy), 4 (Normal), 6 (Hard)

Behavior:

Can be tamed with bones. Attacks skeletons and other mobs that attack their owner.

Spawn Conditions:

  • Forests
  • Taiga
  • Light level 9+

What does a Wolf drop:

  • None

What Biomes does a Wolf Spawn in:

Forest, Taiga, Grove, Old Growth Taiga, Snowy Taiga

Zombified Piglin
NEUTRAL
Health: 20 | Damage: 5 (Easy), 9 (Normal), 13 (Hard)

Behavior:

Neutral unless attacked. Attacks in groups when provoked.

Spawn Conditions:

  • Nether
  • Nether portals in Overworld
  • Light level 0-11

What does a Zombified Piglin drop:

  • Rotten Flesh
  • Gold Nugget
  • Gold Ingot (rare)

What Biomes does a Zombified Piglin Spawn in:

Nether (all biomes)

Blaze
HOSTILE
Health: 20 | Damage: 3 (Easy), 5 (Normal), 7 (Hard) + Fire

Behavior:

Flies and shoots fireballs. Immune to fire damage.

Spawn Conditions:

  • Nether Fortresses
  • Light level 0-11

What does a Blaze drop:

  • Blaze Rod

What Biomes does a Blaze Spawn in:

Nether Fortress

Creeper
HOSTILE
Health: 20 | Damage: Explosion (up to 49 damage at point blank)

Behavior:

Approaches silently and explodes near players.

Spawn Conditions:

  • Overworld, Light level 0-7

What does a Creeper drop:

  • Gunpowder
  • Music Disc (when killed by skeleton)

What Biomes does a Creeper Spawn in:

All overworld biomes

Elder Guardian
HOSTILE
Health: 80 | Damage: 8 (Easy), 13 (Normal), 19 (Hard)

Behavior:

Inflicts Mining Fatigue. Shoots laser beam at players.

Spawn Conditions:

  • Ocean Monuments

What does a Elder Guardian drop:

  • Prismarine Crystals
  • Prismarine Shards
  • Raw Cod
  • Wet Sponge

What Biomes does a Elder Guardian Spawn in:

Ocean (in monuments)

Endermite
HOSTILE
Health: 8 | Damage: 1 (Easy), 2 (Normal), 3 (Hard)

Behavior:

Small, silverfish-like mob. Attacked by Endermen.

Spawn Conditions:

  • Spawns when Ender Pearl is thrown (5% chance)

What does a Endermite drop:

  • None

What Biomes does a Endermite Spawn in:

Any, when Ender Pearl is used

Evoker
HOSTILE
Health: 24 | Damage: Summons Vexes and Fangs

Behavior:

Casts spells, summons Vexes, creates damaging "fangs" from the ground.

Spawn Conditions:

  • Woodland Mansions
  • Raids

What does a Evoker drop:

  • Totem of Undying
  • Emerald

What Biomes does a Evoker Spawn in:

Dark Forest (mansions), Villages (raids)

Ghast
HOSTILE
Health: 10 | Damage: Fireball (17 explosion damage)

Behavior:

Large floating mob that shoots explosive fireballs.

Spawn Conditions:

  • Nether
  • Light level 0-11

What does a Ghast drop:

  • Ghast Tear
  • Gunpowder

What Biomes does a Ghast Spawn in:

Nether Wastes, Soul Sand Valley, Basalt Deltas

Guardian
HOSTILE
Health: 30 | Damage: 5 (Easy), 6 (Normal), 9 (Hard)

Behavior:

Shoots laser beam at players. Spikes hurt melee attackers.

Spawn Conditions:

  • Ocean Monuments

What does a Guardian drop:

  • Prismarine Crystals
  • Prismarine Shards
  • Raw Cod

What Biomes does a Guardian Spawn in:

Ocean (in monuments)

Hoglin
HOSTILE
Health: 40 | Damage: 3 (Easy), 5 (Normal), 7 (Hard)

Behavior:

Aggressive boar-like mob. Fears Warped Fungus.

Spawn Conditions:

  • Nether
  • Light level 0-11

What does a Hoglin drop:

  • Raw Porkchop
  • Leather

What Biomes does a Hoglin Spawn in:

Crimson Forest

Husk
HOSTILE
Health: 20 | Damage: 3 (Easy), 3 (Normal), 4 (Hard) + Hunger effect

Behavior:

Desert variant of zombie. Inflicts hunger effect.

Spawn Conditions:

  • Desert, Light level 0-7

What does a Husk drop:

  • Rotten Flesh
  • Iron Ingot (rare)
  • Carrot (rare)
  • Potato (rare)

What Biomes does a Husk Spawn in:

Desert

Magma Cube
HOSTILE
Health: Varies by size (1 to 16) | Damage: Varies by size

Behavior:

Nether variant of Slime. Splits into smaller cubes when killed.

Spawn Conditions:

  • Nether
  • Light level 0-11

What does a Magma Cube drop:

  • Magma Cream

What Biomes does a Magma Cube Spawn in:

Nether Wastes, Basalt Deltas, Soul Sand Valley

Phantom
HOSTILE
Health: 20 | Damage: 2 (Easy), 4 (Normal), 6 (Hard)

Behavior:

Flies and swoops down to attack players. Burns in daylight.

Spawn Conditions:

  • Spawns after player hasn't slept for 3+ days
  • Night time

What does a Phantom drop:

  • Phantom Membrane

What Biomes does a Phantom Spawn in:

Overworld sky (all biomes)

Piglin Brute
HOSTILE
Health: 50 | Damage: 7 (Easy), 13 (Normal), 19 (Hard)

Behavior:

Aggressive variant of Piglin. Always hostile to players.

Spawn Conditions:

  • Bastion Remnants

What does a Piglin Brute drop:

  • Golden Axe

What Biomes does a Piglin Brute Spawn in:

Bastion Remnants (all Nether biomes)

Pillager
HOSTILE
Health: 24 | Damage: 3 (Easy), 5 (Normal), 7 (Hard)

Behavior:

Attacks with a crossbow. Participates in raids.

Spawn Conditions:

  • Pillager Outposts
  • Raids
  • Light level 0-7

What does a Pillager drop:

  • Crossbow
  • Arrow

What Biomes does a Pillager Spawn in:

Various overworld biomes, Pillager Outposts

Ravager
HOSTILE
Health: 100 | Damage: 7 (Easy), 12 (Normal), 18 (Hard)

Behavior:

Large, powerful mob that participates in raids. Can break leaves and crops.

Spawn Conditions:

  • Raids

What does a Ravager drop:

  • Saddle

What Biomes does a Ravager Spawn in:

Various overworld biomes during raids

Shulker
HOSTILE
Health: 30 | Damage: 4 (projectile)

Behavior:

Hides in its shell and shoots levitation projectiles.

Spawn Conditions:

  • End Cities

What does a Shulker drop:

  • Shulker Shell

What Biomes does a Shulker Spawn in:

The End (End Cities)

Silverfish
HOSTILE
Health: 8 | Damage: 1 (Easy), 1 (Normal), 2 (Hard)

Behavior:

Hides in certain stone blocks. Can call nearby silverfish when attacked.

Spawn Conditions:

  • Strongholds
  • Infested Blocks
  • Light level 0-11

What does a Silverfish drop:

  • None

What Biomes does a Silverfish Spawn in:

Underground in all biomes, Strongholds, Mountains

Skeleton
HOSTILE
Health: 20 | Damage: 2 (Easy), 2 (Normal), 3 (Hard)

Behavior:

Shoots arrows at players. Burns in sunlight.

Spawn Conditions:

  • Overworld, Light level 0-7

What does a Skeleton drop:

  • Bones
  • Arrows
  • Bow (rare)

What Biomes does a Skeleton Spawn in:

All overworld biomes

Slime
HOSTILE
Health: Varies by size (1 to 16) | Damage: Varies by size

Behavior:

Splits into smaller slimes when killed. Bounces towards players.

Spawn Conditions:

  • Swamps
  • Certain chunks in other biomes
  • Light level 0-7

What does a Slime drop:

  • Slimeball

What Biomes does a Slime Spawn in:

Swamp, Certain chunks in other biomes, Slime chunks

Stray
HOSTILE
Health: 20 | Damage: 2 (Easy), 2 (Normal), 3 (Hard) + Slowness effect

Behavior:

Variant of skeleton that shoots slowness arrows. Burns in sunlight.

Spawn Conditions:

  • Snowy biomes, Light level 0-7

What does a Stray drop:

  • Bones
  • Arrows
  • Bow (rare)
  • Tipped Arrow of Slowness

What Biomes does a Stray Spawn in:

Snowy Tundra, Snowy Taiga, Frozen Ocean, Ice Spikes

Vex
HOSTILE
Health: 14 | Damage: 3 (Easy), 5 (Normal), 7 (Hard)

Behavior:

Small flying mob that can pass through blocks. Summoned by Evokers.

Spawn Conditions:

  • Summoned by Evokers

What does a Vex drop:

  • None

What Biomes does a Vex Spawn in:

Wherever Evokers are found

Vindicator
HOSTILE
Health: 24 | Damage: 5 (Easy), 7 (Normal), 13 (Hard)

Behavior:

Attacks with an axe. Participates in raids.

Spawn Conditions:

  • Woodland Mansions
  • Raids
  • Light level 0-7

What does a Vindicator drop:

  • Emerald
  • Iron Axe

What Biomes does a Vindicator Spawn in:

Dark Forest (mansions), Villages (raids)

Warden
HOSTILE
Health: 500 | Damage: 16 (Easy), 30 (Normal), 45 (Hard)

Behavior:

Blind mob that responds to vibrations and smell. Extremely powerful.

Spawn Conditions:

  • Deep Dark biome when disturbed
  • After too many sculk sensor activations

What does a Warden drop:

  • Sculk Catalyst

What Biomes does a Warden Spawn in:

Deep Dark

Witch
HOSTILE
Health: 26 | Damage: Throws harmful potions

Behavior:

Throws harmful potions at players and drinks beneficial potions.

Spawn Conditions:

  • Overworld, Light level 0-7
  • Swamp Huts

What does a Witch drop:

  • Glowstone Dust
  • Redstone
  • Gunpowder
  • Spider Eye
  • Glass Bottle
  • Stick

What Biomes does a Witch Spawn in:

All overworld biomes, Swamps (in witch huts)

Wither Skeleton
HOSTILE
Health: 20 | Damage: 4 (Easy), 7 (Normal), 10 (Hard) + Wither effect

Behavior:

Tall, black skeletons that inflict the Wither effect.

Spawn Conditions:

  • Nether Fortresses
  • Light level 0-11

What does a Wither Skeleton drop:

  • Coal
  • Bone
  • Wither Skeleton Skull (rare)
  • Stone Sword (rare)

What Biomes does a Wither Skeleton Spawn in:

Nether Fortress

Zoglin
HOSTILE
Health: 40 | Damage: 3 (Easy), 5 (Normal), 7 (Hard)

Behavior:

Hostile mob created when a Hoglin enters the Overworld.

Spawn Conditions:

  • When Hoglins enter the Overworld

What does a Zoglin drop:

  • Rotten Flesh

What Biomes does a Zoglin Spawn in:

Overworld (transformed Hoglins)

Zombie
HOSTILE
Health: 20 | Damage: 2 (Easy), 3 (Normal), 4 (Hard)

Behavior:

Chases and attacks players and villagers. Burns in sunlight.

Spawn Conditions:

  • Overworld, Light level 0-7

What does a Zombie drop:

  • Rotten Flesh
  • Iron Ingot (rare)
  • Carrot (rare)
  • Potato (rare)

What Biomes does a Zombie Spawn in:

All overworld biomes

Zombie Villager
HOSTILE
Health: 20 | Damage: 2 (Easy), 3 (Normal), 4 (Hard)

Behavior:

Behaves like regular zombies. Can be cured back into villagers.

Spawn Conditions:

  • Overworld, Light level 0-7
  • When villagers are killed by zombies (chance)

What does a Zombie Villager drop:

  • Rotten Flesh
  • Iron Ingot (rare)
  • Carrot (rare)
  • Potato (rare)

What Biomes does a Zombie Villager Spawn in:

All overworld biomes, Villages

Ender Dragon
BOSS
Health: 200 | Damage: Varies (contact, fireballs, etc.)

Behavior:

Flies around the End, shoots fireballs, and destroys blocks.

Spawn Conditions:

  • The End
  • Can be respawned with End Crystals

What does a Ender Dragon drop:

  • Dragon Egg (first kill only)
  • Experience

What Biomes does a Ender Dragon Spawn in:

The End

Wither
BOSS
Health: 300 | Damage: Varies (contact, wither skulls)

Behavior:

Flies and shoots explosive wither skulls. Destroys blocks and inflicts wither effect.

Spawn Conditions:

  • Spawned by players using soul sand/soil and wither skeleton skulls

What does a Wither drop:

  • Nether Star

What Biomes does a Wither Spawn in:

Any biome where players summon it

Chicken Jockey
COMPOUND
Health: 20 (Zombie) + 4 (Chicken) | Damage: Same as the riding mob

Behavior:

Baby zombie riding a chicken. Moves faster than regular zombies.

Spawn Conditions:

  • Rare chance when chicken or baby zombie spawns
  • Light level 0-7

What does a Chicken Jockey drop:

  • Drops from both chicken and baby zombie

What Biomes does a Chicken Jockey Spawn in:

All overworld biomes

Spider Jockey
COMPOUND
Health: 16 (Spider) + 20 (Skeleton) | Damage: Combination of spider and skeleton damage

Behavior:

Skeleton riding a spider. Can climb walls and shoot arrows.

Spawn Conditions:

  • Rare chance when spider spawns
  • Light level 0-7

What does a Spider Jockey drop:

  • Drops from both spider and skeleton

What Biomes does a Spider Jockey Spawn in:

All overworld biomes

Giant
UNUSED
Health: 100 | Damage: 50

Behavior:

Large zombie with no AI. Does not move or attack naturally.

Spawn Conditions:

  • Can only be spawned with commands

What does a Giant drop:

  • None

What Biomes does a Giant Spawn in:

None (command-spawned only)

Illusioner
UNUSED
Health: 32 | Damage: 4 (Easy), 5 (Normal), 6 (Hard)

Behavior:

Uses illusions and bow attacks. Not used in regular gameplay.

Spawn Conditions:

  • Can only be spawned with commands

What does a Illusioner drop:

  • None

What Biomes does a Illusioner Spawn in:

None (command-spawned only)

Frequently Asked Questions about Minecraft Mobs

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