Discover everything about Minecraft mobs, from passive animals to dangerous bosses. Learn where to find them, what they drop, and how to deal with them.
Wanders aimlessly. Can be bred with wheat.
Plains, Forest, Mountains
Wanders aimlessly. Can be bred with carrots, potatoes, or beetroot.
Plains, Forest
Wanders aimlessly. Can be sheared for wool. Can be bred with wheat.
Plains, Forest, Mountains
Wanders aimlessly. Lays eggs periodically. Can be bred with seeds.
Plains, Forest
Hops around. Can be bred with carrots, golden carrots, or dandelions.
Plains, Forest, Desert, Snow
Variant of cow. Can be milked for mushroom stew. Shearing drops mushrooms and turns into a normal cow.
Mushroom Fields
Flies around in caves. Sleeps during the day.
All overworld biomes (underground)
Swims in water. Releases ink when attacked.
Ocean, River
Similar to regular squid, but emits light. Hypnotizes nearby entities when attacked.
Deep Ocean, Underground water bodies
Swims in water. Flees from players and predators.
Ocean
Swims in water. Flees from players and predators.
Cold Ocean, River
Swims in water. Many color variations.
Warm Ocean
Inflates when approached, damaging nearby entities.
Warm Ocean
Lays eggs on sand. Swims in water and walks on land.
Beach
Attacks most aquatic mobs. Can play dead to regenerate health.
Lush Caves
Walks on lava. Can be ridden with a saddle and controlled with Warped Fungus on a Stick.
Nether
Can be tamed and ridden. Jump height and speed vary.
Plains, Savanna
Can be tamed and ridden. Can carry chests.
Plains, Savanna
Can be tamed and ridden. Can carry chests. Cannot be bred.
Plains, Savanna
Fast and agile. Can be tempted with raw fish but not tamed.
Jungle
Can sit on player's shoulder. Imitates nearby mob sounds.
Jungle
Can be tamed with fish. Scares away phantoms and creepers.
Plains, Taiga, Desert, Savanna
Inhabits villages. Trades with players. Can have various professions.
Plains, Desert, Savanna, Taiga
Throws snowballs at hostile mobs. Leaves snow trail.
Player-created in any snowy biome
Hops around. Eats small slimes and magma cubes.
Swamp, Mangrove Swamp
Collects items similar to the one given to it. Loves music.
Found in structures in various biomes
Young form of frogs. Grows into a frog over time.
Swamp, Mangrove Swamp
Collects pollen, pollinates crops, produces honey. Becomes hostile when attacked or hive is destroyed.
Plains, Flower Forest, Sunflower Plains
Smaller than regular spiders. Inflicts poison on attack. Hostile in light levels 11 or lower.
Underground in all biomes
Swims in groups. Leads players to underwater structures. Becomes hostile if attacked.
Ocean
Underwater zombies. Can throw tridents if equipped.
Ocean, River
Teleports randomly. Becomes hostile when looked at directly.
The End, Overworld
Nocturnal. Attacks chickens, rabbits, and fish. Can pick up items.
Taiga, Snowy Taiga
Jumps high. Can ram entities off cliffs. Screams occasionally.
Mountains
Protects villagers. Attacks hostile mobs.
Villages in various biomes
Can be ridden but not controlled. Spits at attackers.
Savanna, Mountains
Passive unless attacked. Different personalities based on genes.
Jungle
Hostile unless player wears gold armor. Barters for gold ingots.
Nether
Passive unless attacked or cubs are nearby.
Snowy Tundra, Snowy Taiga
Hostile at night or in dark areas. Can climb walls.
All overworld biomes
Follows Wandering Trader. Spits at attackers.
Spawns with Wandering Trader in various biomes
Can be tamed with bones. Attacks skeletons and other mobs that attack their owner.
Forest, Taiga
Neutral unless attacked. Attacks in groups when provoked.
Nether
Flies and shoots fireballs. Immune to fire damage.
Nether
Approaches silently and explodes near players.
All overworld biomes
Inflicts Mining Fatigue. Shoots laser beam at players.
Ocean
Small, silverfish-like mob. Attacked by Endermen.
Any, when Ender Pearl is used
Casts spells, summons Vexes, creates damaging "fangs" from the ground.
Dark Forest
Large floating mob that shoots explosive fireballs.
Nether
Shoots laser beam at players. Spikes hurt melee attackers.
Ocean
Aggressive boar-like mob. Fears Warped Fungus.
Nether Wastes, Crimson Forest
Desert variant of zombie. Inflicts hunger effect.
Desert
Nether variant of Slime. Splits into smaller cubes when killed.
Nether
Flies and swoops down to attack players. Burns in daylight.
Overworld sky
Aggressive variant of Piglin. Always hostile to players.
Nether
Attacks with a crossbow. Participates in raids.
Various overworld biomes
Large, powerful mob that participates in raids. Can break leaves and crops.
Various overworld biomes during raids
Hides in its shell and shoots levitation projectiles.
The End
Hides in certain stone blocks. Can call nearby silverfish when attacked.
Underground in all biomes
Shoots arrows at players. Burns in sunlight.
All overworld biomes
Splits into smaller slimes when killed. Bounces towards players.
Swamp, Certain chunks in other biomes
Variant of skeleton that shoots slowness arrows. Burns in sunlight.
Snowy Tundra, Snowy Taiga
Small flying mob that can pass through blocks. Summoned by Evokers.
Wherever Evokers are found
Attacks with an axe. Participates in raids.
Dark Forest, During raids in various biomes
Blind mob that responds to vibrations and smell. Extremely powerful.
Deep Dark
Throws harmful potions at players and drinks beneficial potions.
All overworld biomes, Swamps (in witch huts)
Tall, black skeletons that inflict the Wither effect.
Nether
Hostile mob created when a Hoglin enters the Overworld.
Overworld (transformed Hoglins)
Chases and attacks players and villagers. Burns in sunlight.
All overworld biomes
Behaves like regular zombies. Can be cured back into villagers.
All overworld biomes
Flies around the End, shoots fireballs, and destroys blocks.
The End
Flies and shoots explosive wither skulls. Destroys blocks and inflicts wither effect.
Any
Baby zombie riding a chicken. Moves faster than regular zombies.
All overworld biomes
Skeleton riding a spider. Can climb walls and shoot arrows.
All overworld biomes
Large zombie with no AI. Does not move or attack naturally.
None (command-spawned only)
Uses illusions and bow attacks. Not used in regular gameplay.
None (command-spawned only)